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Houdini tentacle & shaders - Kraken Breakdown

For the Kraken project, I created a houdini tentacle generator ! You can tweek many parameters in unity to generate tentacle. The next step would be to generate a rig, and to animate them in Unity. The texturing is only handled by a shader.

Procedural Tentacle Generated with Houdini. You can tweek different parameters such as the thickness, the shape etc ...

Attack of the tentacle !

Attack of the tentacle !

Houdini Graph

Houdini Graph

Shader for the tentacle

Shader for the tentacle

Ground Shader

Ground Shader

Particle Shaders

Particle Shaders