Personnal Project. My goal was to create a little animation in a black & white style, without using any textures. Every mesh is textured using shaders. You can find the breakdown on my next post !
The tentacles where made using Houdini, the door using blender and the portal effect using the unity stencil buffer ( I'm explaining more about this in my next post )
Little scene I made using Unity. Everyting is textured using shaders, not a single texture !