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Little Nightmare Environment Theme - UE4

Environment project inspired by the game Little Nightmares. My substance designer skills greatly improved during this 1 week group project, and so did my managment and organisation skills. I made a few meshes and the wood material for props. The goal was to optimise the number of textures in the sceen by creating trimsheets. All of the wood props were textured using only one texture set.
We used Unreal Engine 4 to add a few effects and work on the lighting.
Here is a link to the artstation of my teamworkers :
https://www.artstation.com/etinsel
https://www.artstation.com/mama_sticot
https://www.artstation.com/lyrse_aquilae

Trim Sheet for wood props, with wood, wood with worn edges for drawers and some ornaments

Trim Sheet for wood props, with wood, wood with worn edges for drawers and some ornaments

Main Wood Mat with a varnished variation

Main Wood Mat with a varnished variation

Arcade Station

Arcade Station

ScreenShot of the graph, I tried to keep it simple as a more complex texture would not fit in our artistic direction.

ScreenShot of the graph, I tried to keep it simple as a more complex texture would not fit in our artistic direction.

Trim Sheet material for books ! For turbo-speed texturing.

Trim Sheet material for books ! For turbo-speed texturing.

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