Environment project inspired by the game Little Nightmares. My substance designer skills greatly improved during this 1 week group project, and so did my managment and organisation skills. I made a few meshes and the wood material for props. The goal was to optimise the number of textures in the sceen by creating trimsheets. All of the wood props were textured using only one texture set.
We used Unreal Engine 4 to add a few effects and work on the lighting.
Here is a link to the artstation of my teamworkers :
https://www.artstation.com/etinsel
https://www.artstation.com/mama_sticot
https://www.artstation.com/lyrse_aquilae