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FastStacker - Houdini tool to stack meshes

For a environnement project, I created a houdini book stacking generator. I made several try until I found a satisfying way to do it.
I'm using a for each loop . It runs on each primitive and it place them on top of each other according to the object bounding box. This way every object can have a custom scale/color/rotation.
You can also stack non-book objects ;)
I will continue pushing this tool further because it saves so much time !
Books from Megascan
Small Book from Agustín Hönnun, furniture from Ryan_Nein (on sketchfab)

So many books, we need a tool to do this !

So many books, we need a tool to do this !

Video showcasing the too parameters with some megascan and sketchfab books. You can also stack non-book objects.

Quick Doc : List of the parameters and what they do.

Quick Doc : List of the parameters and what they do.

This is the final tool. You can input meshes to stack in unreal, it's really efficient and cook very fast !

This is the final tool. You can input meshes to stack in unreal, it's really efficient and cook very fast !

First version of the tool, it was working but it's a little to tideous and very efficient

First version of the tool, it was working but it's a little to tideous and very efficient